Anything below this number will make the mouse pointer slower, and anything higher will make it faster. Quick tip: Usually, the default value is 10. Double-click the MouseSensitivity key and set the value to any number from 1 to 20 to set the desire speed.Quick tip: On Windows 10, you can now copy and paste the path in the Registry's address bar to quickly jump to the key destination. Browse the following path: HKEY_CURRENT_USER\Control Panel\Mouse.Search for regedit and click the top result to open the Registry.To change the mouse speed modifying the Registry, use these steps: It's recommended to make a full backup of your PC before proceeding. Warning: This is a friendly reminder that editing the Registry is risky, and it can cause irreversible damage to your installation if you don't do it correctly. How to change mouse speed using RegistryĪlternatively, you can also adjust the sensitivity of the mouse by modifying the registry. Bring SMG due to very low ammo pool and pickup rates.Source: Windows Central (Image credit: Source: Windows Central)Īfter you complete the steps, you can start using the mouse pointer with the speed you specified. Union rifle can go up to 12 cps (720 rpm) for extra fire speed.ĭLC/Ultimate edition weapon configs are untested.Ĭavity 9mm: 10 cps (600 rpm). Select fire rifles/SMGs with ≥700 rpm: at least 10 cps. Not recommended to fire it this way unless if one needs some extra fun. This setting specifies how much time you have to. VERY limited ammo pool (45 total as opposed to the usual 150). related to the operation of the mouse, trackpad, and cursor. Max firecap is 900rpm (15 cps), the second highest of all pistols but will result in nasty firecap cooldown. Bring an assault rifle for the same reason as the Galant rifle.ĥ/7 AP: 13 cps (780 rpm). 0.5 rounds per pickup).Ĭhimano Compact or Crosskill Guard with high capacity mag: 10 cps (600 rpm). Make sure to bring an SMG or shotgun since the ammo pickup rates for this weapon are very low (approx. Galant rifle, any config: 8 cps (480 rpm). This sacrifices rate of fire for avoiding the cap. The workaround for this is to set it to 2 cps lower than the max rate of fire. A problem arises when the cps is set to numbers exactly or very close to the max rate of fire that the fire rate is being capped when the framerate is lower than 60fps despite not hitting the cap. The game has a firecap that automatically lowers the rate of fire for a few milliseconds once the max rate of fire is exceeded. Some of them have 720 rpm, which is as fast as full auto, but can only fire in semi auto and two of the pistols are good enough for this: the "Chimano Compact" and "Crosskill Guard" with high capacity mag, having 27 and 26 rounds per mag respectively. While it has 600 rpm and 23 rounds per clip when paired with a skill set, it can only fire in semi auto.Ī best example would be pistols with a skill that increases their rate of fire by 50%. An example of this is the "Galant" rifle. Using rapidfire effectively emulates full auto while maintaining a semi auto fire mode.Īnother is that some weapons can only fire in semi-auto while having a high rate of fire. One is that some skills increase the accuracy of weapons only if the player uses semi auto fire mode. Payday 2 has some advantages of using rapidfire. This makes the gun fire rather awkwardly.Ĩ cps = 480 rpm this is the minimum acceptable rate of fire for full auto. After the time is up, you will see the final result of your clicker test. In this time you have to create as many clicks as possible with the mouse by clicking on the blue area as fast as possible Each click is counted and added up. The tool has limitations when attempting to use decimal numbers that it uses varying intervals to simulate that number of clicks instead of converting the numbers to ms/click and use it for exact intervals. The Clicker Test Select a game time between 1 and 60 seconds to set the game time per round. This limits rpms of whole numbers to increments of 60. So to convert from that to rpm, multiply by 60. Fastest Mouse Clicker uses clicks/s (clicks = rounds) instead of rpm or ms/round.
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